With the release of the WoTLK in mid November 2008, a new class, The Death Knight, was introduced. The Death Knights are WoW's first Hero Class. What this 'Hero Class' exactly means is unknown because they have not proven to be very different then other classes except for the facts that you need to have a level 55 or higher level character to create a Death Knight, that the Death Knight will start as a level 55 upon being created and that the Death Knight uses Runic Power to be able to use his abilities.
You will enter the game as level 55 characters with the creation of a Death Knight, which is loyal to the Lich King, Arthas. You can kick off fully armed with green gear and 4, 12 slot bags and 20 silver in Acherus - The Ebon Hold, which can be seen in the Eastern Plaguelands. Once you start asking questions near the Ebon Hold, you will be honored with the talent points and blue item. As soon as you reach the level 57 or so, you will be rewarded with the regular amount of talent points along with full blue gear for that level.
You would lose the interest and real fun if I divulge you the quest chain, but I can explain to you that the quest chain is rewarding and cool for sure. It is very easy to reach level 58 within an hour or two by doing the quests around The Ebon Hold. Hence although you do not wish to play a Death Knight, it will be fine to pick up some cool lore at least. Up on hitting 58, you can go to the Outlands since leveling there will not waste your much time. Nevertheless, you might be stuck to play a Death Knight, even if you do not plan to play as it is a cool class.
A Death Knight is a melee class that can wear most of the melee weapons. One can equip two one-handed weapons or choose for one two-handed weapon. He can serve as a melee damage dealer or as a tank. A Death Knight however, cannot equip a Shield. They are able to wear plate armor and are able to get a very high parry chance.
The Death Knight is a melee fighter that uses Runic Power for his special abilities, like said before. He has 6 runes that he can use by using certain abilities. These runes have a cooldown but do give the Death Knight some Runic Power. This Runic Power can then be used to use other special abilities that only cost Runic Power and do not place a rune on cooldown.
"The Emblazoned Runeblade" is one of the first quests that you will happen to meet. You will get the Runeforging ability with this quest. This ability is also helpful in forging a rune on the DK's weapons.
The Death Knight has three talent trees like any other class namely Blood, Frost and Unholy. Each tree gives advantages and it's up to the player's preference which talent tree, or combination of talent trees he would like to use.
The merits of a Death Knight are that it is very easy to start him at level 55 that continues the fight as both the tank and dps for the longer period. They can have a Ghoul and Gargoyle pet due to their cool look. One cannot get groups and raids to play a Death Knight, which is the only demerit of this game.
You will enter the game as level 55 characters with the creation of a Death Knight, which is loyal to the Lich King, Arthas. You can kick off fully armed with green gear and 4, 12 slot bags and 20 silver in Acherus - The Ebon Hold, which can be seen in the Eastern Plaguelands. Once you start asking questions near the Ebon Hold, you will be honored with the talent points and blue item. As soon as you reach the level 57 or so, you will be rewarded with the regular amount of talent points along with full blue gear for that level.
You would lose the interest and real fun if I divulge you the quest chain, but I can explain to you that the quest chain is rewarding and cool for sure. It is very easy to reach level 58 within an hour or two by doing the quests around The Ebon Hold. Hence although you do not wish to play a Death Knight, it will be fine to pick up some cool lore at least. Up on hitting 58, you can go to the Outlands since leveling there will not waste your much time. Nevertheless, you might be stuck to play a Death Knight, even if you do not plan to play as it is a cool class.
A Death Knight is a melee class that can wear most of the melee weapons. One can equip two one-handed weapons or choose for one two-handed weapon. He can serve as a melee damage dealer or as a tank. A Death Knight however, cannot equip a Shield. They are able to wear plate armor and are able to get a very high parry chance.
The Death Knight is a melee fighter that uses Runic Power for his special abilities, like said before. He has 6 runes that he can use by using certain abilities. These runes have a cooldown but do give the Death Knight some Runic Power. This Runic Power can then be used to use other special abilities that only cost Runic Power and do not place a rune on cooldown.
"The Emblazoned Runeblade" is one of the first quests that you will happen to meet. You will get the Runeforging ability with this quest. This ability is also helpful in forging a rune on the DK's weapons.
The Death Knight has three talent trees like any other class namely Blood, Frost and Unholy. Each tree gives advantages and it's up to the player's preference which talent tree, or combination of talent trees he would like to use.
The merits of a Death Knight are that it is very easy to start him at level 55 that continues the fight as both the tank and dps for the longer period. They can have a Ghoul and Gargoyle pet due to their cool look. One cannot get groups and raids to play a Death Knight, which is the only demerit of this game.
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Want to find out more about Death Knight, then visit Jurinsthea Smith's site on how to choose the best first hero death knight.
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